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Thursday, June 11, 2015

Compilation Post #1

 Hello! Sorry for letting the site go quiet for a while. Between other projects of mine and personal life things, there hasn't been much time to devote to playing through fangames to write individual posts. In an effort to bring some activity to this place regardless, I'm going to start writing little compilation posts of the smaller projects we receive in our submissions inbox. Expect a variety of content in these, from completed games to pitches for larger projects that just don't have enough information available yet to fill an entire article.

 If any of the content here looks like it should have its own separate article, feel free to leave a comment saying so!

Saturday, March 28, 2015

My Little Karaoke: Beta Channel

 Last night, the team behind My Little Karaoke - an UltraStar song pack chock-full of brony music and other things, and pretty much the only thing in our karaoke tag - released a new update. Unlike previous updates, this one contains no new songs, but instead is focused on the game itself, moving to a brand-new launcher and engine with support for things like online leaderboards, duet songs, and a system to facilitate quicker song releases. Check their release post for more information.

Thursday, March 26, 2015

Game: Derpy: Mystery of the Apple Thief


Derpy: Mystery of the Apple Thief is a pixel art platformer made by Starlight Studios where you play as Derpy and go on a quest to save Fluttershy, who has gone missing and coincidentally right after that apples everywhere are disappearing. Hmmm, I wonder why is that?

Since this is a pretty short game, I won't go into detail about it. It's a little too easy for my taste, but if you want something to relax for a good ten minutes, this might be for you.

Wednesday, March 18, 2015

Pony Rush

 For those who need a little bit of pony on the go, Pony Rush is a simple cloud-doger game for Android smartphones. (And as clever people could figure out from the title, you play as a pony. I don't know her name.) There are two modes; an endurance mode where you fly until hitting a cloud, and a time attack mode where the goal is to reach the end as quickly as possible. There isn't a lot of depth (nor sound; put on your music library while you play, I guess), but the best scores for each mode are stored, so pursuing a new best might be a good way to kill a few idle minutes. The game ran fine on my underclocked Galaxy SII, and no special permissions are required, so it shouldn't be difficult to run the game on any decent phone.

Tuesday, February 24, 2015

Game: Cutie Mark Unmagic

 Hot on the nonexistent trails of the lack of news about season 5 of that one horse show, futzi01 has another one of those Flash games he always makes. This time, the concept is six minigames centered around one-upping each member of the main cast at some part of their special talents, sending them face-first into crushing show spoilers and the endless wait for more drips of information. If all six of the minigames are beaten in one sitting, your reward is a screen ranting about the excessive commercialization of a show designed primarily to sell toys.

Monday, February 16, 2015


 Project H.O.A.R.S.E., created (and sent to us on Twitter) by Phirenor, is... a strange little dogfighting tech demo. You can give your horse different guns and a customized color scheme which never seems to apply right, and then send it into battle with a bunch of cloned pegasi. Everything flies around like a plane, starts smoking after taking damage, and then explodes. And if you touch the terrain at all, you have to restart the game. It's an alright way to kill a few bored minutes, I suppose, and it's not like you have to download anything (except the Unity player plugin) to try it out.

 News has been slow lately.

Saturday, January 24, 2015

Demo: HorseGame

 Hey, remember that HorseGame thing we posted about earlier? Well, the team at EquiDev has now released the demo for public consumption, which can be downloaded from their site. It contains one playable area with a variety of enemies, collectibles and spells to entertain oneself with. I've already said all about the game that I can in the last article, so I'll cut straight to the chase and post their announcement below the break.