Wednesday, December 21, 2011

Review:Pony Platforming Project

Pony Platforming Project
"One fine day, when Applejack was walking innocently through the hills...suddenly, OWLBEARS! Thousands of them!" So begins the Pony Platforming Project, a simple platformer starring Applejack. It's developer, Mark Sprague, is a member of Mane 6, the dev team behind My Little Pony:Fighting is MagicHe also runs the webcomic Dragon Mango, which you may have heard of or read before.

Does the Pony Platforming Project live up to it's creator's rather impressive résumé? Find out after the break!


The first thing that struck me upon loading this game was the graphics. They're...beautiful.  It's quite clear that Sprague has put a lot of work into this game, and it shows. The animation is incredibly smooth, far more so then I've ever seen in a released fangame. Although as I gaped in amazement at the work Mark Sprague put into this game an owlbear fell out of the sky and hit poor Applejack on the head. This was a rather strange design choice, but after giving the owlbear a good hard kick he flew off the screen and I moved on. It took me a while to get used to the odd controls, but I eventually got used to it, and discovered after my test session that I could adjust it to my liking.

The gameplay forumla is quite simple. It consists mainly of kicking/stomping on owlbears or chickens, and finding the hidden secrets hidden throughout the demo. It was fun at first, but after a while it grew rather repetitive, and I eventually got a feeling of déjà vu from the level design. The game would have benefited greatly if it had some parallax scrolling in the background, although with the creator busy with Mane 6 I don't really expect him to find the time to add it. The music was nice at first, but got fairly annoying after a couple minutes of playing the game, and I eventually muted the sound. I enjoyed finding all the secrets the demo had to offer, and trust me, there are a lot of them for a game this size. A couple of them were broken when I first played, although they have since been fixed...

Momma Owlbear doesn't look too happy with you..
The game also has a boss fight at the end with an "Understandably Upset Parent, Mrs Owlbear". The fight is fairly easy, as long as you are aware that you can buck in midar and perform a dash attack (which was undocumented, sadly), because otherwise, it becomes unbearably difficult. Despite it's simplicity I enjoyed the fight, and if the author continues to update the game I will look forward to more of them in the future.

There are many fangames out there, with varying degrees of quality. While most are mediocre at best, and unbearable at worst, the Pony Platforming Project manages to outshine most of it's (released) peers through it's high-quality animation and a bunch of hidden secrets and easter eggs. However, repetitive gameplay, music and a lack of documentation detract from the experience. Despite these flaws, it's still worth a play or two, although it may take more to find all the secrets the game has to offer.

8/10(image soon)


Oh, and by the way, I'm apparently Equestria Gaming's newest blog author, XTUX345.

18 comments:

  1. Well, you can play it if you click the link at the top, and even though it's not quite finished yet it's playable.

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  2. Really nice game. I'm looking forward to seeing it completed.

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  3. Oh if you hold down or up when apples are on the ground they will follow the camera

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  4. I fail to see how this boss fight has Fake Difficulty. You could easily use AJ's dash attack to knock out the baby owlbear as you're passing under the mommy owlbear.

    And you ARE using the branches to jump up to the mommy owlbear and buck her right in her face, right? because you can do that.

    I think it doesn't have Fake Difficulty, you just suck at playing the game. No offense, that's just my opinion.

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  5. How do we submit to you?

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  6. OMFG! I'm not sure what key(s) I pressed, but I changed into Rarity! If anyone can tell me I'd appreciate it!

    Oh and you people do know you can also jump on enemies' heads, right?

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  7. I found it, its the shift key! I also found you can press the numbers 1-5 for various things. For example the number 2 gives you 5 health instead of 3.

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  8. On my second try, I just beat the boss easily by sorta a glitch. I had her knocked down and all the way on the left, I faced to the left and kept hitting her every time she got back up.

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  9. Nice discovery, dialgabrite. I enjoyed being Rarity. :3

    This is going to be the best pony game.

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  10. I like how she lowers her head when she fires.

    You can't play as her on the boss, just fyi.

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  11. @Anonymous Whoops! I never knew about that dash attack. Sorry about that. Also, I tried jumping up and bucking her face, but that didn't seem to work for me...and no, I am not offended. I guess the fight was not that flawed, but it could use some better documentation...

    @Other Anonymous Look on the submit page, ;)

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  12. Allright, the review's earlier error on the bossfight is fixed. Sorry about the trouble, guys.

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  13. Apparently there's another secret you can find on YouTube if you search 'pony platformer game secrets'. I'm too lazy to type what it is for you.

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  14. IF YOU go on top of a certern tree trix is there giving people secret iteams and if you by the ruby go all the way back to the cliff press shift to turn in to rarity and the buck buttton and seee rarity horn glow for long tine the fast as you can press shift and go down benned aple jack down and you win the game it's a cheat !

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  15. why dont you make 8 twilight sparkle

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  16. The gameplay is good, the reviewer just isn't, he can't even hold a candle to an average reviewer.

    Bucking owlbears into each other is enjoyable and satisfying. Same with ramming straight through them. There is a huge amount of apples to heal you. You can hit apples into enemies and trees and you can also throw owlbears and apples wherever you want by holding up or down.

    You can switch to Rarity by pressing Shift.

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    Replies
    1. This was my very first review of any sort, and I was hired out of a lack of candidates. Hopefully I've improved somewhat...

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